___________________________________________________________
'My background is software development
In recent years my professional focus has switched
from electronics to biology;
I'm now in the fourth year of a PhD in the subject.'
= Luigi Warren
_____________________________________________________________
Luigi Warren, NT Programmer.
(NOTE: His home page no longer exists)
Luigi cut his teeth writing microcode for an array processor built by 3Dlabs, back in the days before they were 3Dlabs.
He's done infrastructure projects for Sony Pictures Imageworks and Industrial Light and Magic, including the first practical
hi-res preview system in the film industry. The latter built on his work as head of software at Viewgraphics, the Silicon
Valley firm responsible for the Viewstore HDTV framebuffer. He was lead programmer on Playmates Interactive's Meat Puppet,
an action-adventure CD-ROM title released in 1997, and added network play capability to the popular Activison game, Zork Grand
Inquisitor.
LuigiWarren- Computer Software Programer
***********************************************************
Would the real Luigi Warren .....
By Anonymous on Wednesday February 4, 2004 at 5:50 pm MST (#13488)
Would the real Luigi Warren kindly step forward and field a few questions?
Luigi; as your credentials, talents and aspirations are available on the Net and assuming that a modicum of the material
is not the stuff of spoofing, there are those who have relished your wisdom and wit as “The Great Satan”
on Freerepublic.com. and would appreciate your candid responses to the following:
(1) You wrote that you have worked with plasmids in terms of bacteria and antibiotic resistance. Have you experienced
any success in transferring plasmids from one bacterium to another and what is you opinion of the prospect of the engineered
transfer of lethal factor.
(2) You also wrote that there is nothing to be gained by examining “anthrax” via an electron microscope;
that the very idea was nonsense. Could you elaborate on that position?
(3) Are you still posting on Freerepublic, as you apparently have “fans” there that believe you are?
[ Reply | In Reply To ]
***********************************************************
LUIGI WARREN INTRODUCES HIMSELF:
About the Author <p>
Like everybody else, during the days and weeks after the WTC attacks, I was anxiously waiting for the other shoe to drop.
When it did, with the arrival of the anthrax letters, I figured there were two major possibilities. In the first scenario,
9/11 was the work of Al-Qaeda alone, in which case the anthrax letters were a twisting of the knife before the coup de grace.
In the second scenario, 9/11 was a revenge hit by Saddam, using cut-outs for deniability, and the anthrax letters were a message
to the U.S. political leadership, designed to deter finger-pointing and retaliation.<p>
The Saddam scenario struck me as more likely, given the sophistication of the 9/11 conspiracy, the use of highly weaponized,
military grade anthrax, and the precautions taken to avoid casualties in the letter campaign. I figured we would know the
answer within a few months, as we went to war with AQ. Saddam is not suicidal and therefore he is deterrable; the same could
not be assumed of Osama Bin Laden. As far as the U.S. official line that 'domestic extremists' were behind the anthrax letters,
I took it for granted that was a cover story, just as Woodward's Bush at War and Saddam's Third Open Letter to the American
People implied. <p>
My background is software development, a little bit of it spent in the defense contracting field. I ran into a few of
the Pentagon's backroom boffins along the way, and got a pretty good feel for how they think, and what their sense of humor
is. I never had any difficulty picturing how the Hatfill gambit could have been ginned up to deal with the unprecedented blackmail
mooted in the Saddam scenario. <p>
In recent years my professional focus has switched from electronics to biology; I'm now in the fourth year of a PhD in
the subject. My antenna went up when I saw the story about Hatfill's allegedly bogus research at Stellenbosch University.
All the stories disseminated to justify and validate Hatfill's 'person of interest' status have the same phony-baloney aura.
However, there's usually no way anyone outside the intelligence community could hope to get to the bottom of these far-fetched
tales. Although well-defended, the scientific fraud story seemed to offer a tiny bit of traction. I poked around a bit, eventually
confronted the anonymous whistleblower, and followed up with calls to scientists he claimed could back up the story. My conclusion:
the fraud story is itself a fraud, and the only way it could have been pulled off is with the collusion of Hatfill and his
friends and associates. I believe that will turn out to be a paradigm for the entire Hatfill affair, if anyone cares to look.<p>
Needless to say, what I'm proposing doesn't sit well with certain people, and various attempts have been made to muddy
the waters, intimidate me, cause problems for me at work and in my career, etc. The pretext for all this, no doubt, would
be that poor Dr. Hatfill has had his life ruined by nosey, do-gooding scientists, by John Ashcroft, and by out-of-control
federal agents. And I'm here to tell you, that's bunk, BS, crapola. Hatfill is a spook (read Richard Preston's 1999 interview);
when this is over, he will go back to being a spook. And the rest of us will be none the wiser.
<p>
Luigi A. Warren
<p>
The Hatfill Project<p>
August 8, 2004 <p>
https://www.angelfire.com/ex/projecthatfill/about_the_author.html
projecthatfill/
Leading Windows NT Programer: Luigi Warren
Running ShadeTree
--------------------------------------------------------------------------------
Contents
Description
Startup
Custom Op-Boxes
Custom Render Scripts
Directory Structure
Text Editors
File Browser Dialog Boxes
Environment Variables
Credits
--------------------------------------------------------------------------------
Name
ShadeTree - Interactive Shader Builder
Usage
ShadeTree [-f <foo.str>]
Options
-f foo.str - directly load an str file
Description
ShadeTree is a visual programming language.
The user creates programs by dropping 'boxes' on the screen from the menu bar above the 'desk', and connects them together.
A box has 'input buttons' along the left edge, and 'output buttons' along the right. Data flows through the box from left
to right. The lines represent the flow of data from one box to the next. You connect the boxes by clicking on an output button,
and then clicking on the input button of another box. A line then appears between the boxes, signifying the connection.
A line will show up 'dashed' if the 'casts' of the buttons don't match. Popup a menu off the buttons in question to try
manually casting them to correctly match.
Hotkeys are shown in the main file menu. Additionally, the status bar (at the bottom of the screen) shows mouse actions
and key combinations that are available.
When you 'select' a box, any of the box's unconnected input buttons show up as sliders in the 'slider area' on the left.
By tweaking the sliders, one can change the default values for each button.
When you connect a line to a button, the slider disappears, because the value is now overridden.
Back to top
--------------------------------------------------------------------------------
Startup
Before starting ShadeTree, the user needs to determine which renderer they plan to use. Mental Ray version 1.9 is the
default NT renderer. If Mental Ray version 1.9 Service Pack 1 is used, the STREE_MRAYSP1 environment variable needs to be
set. This can easily be done by using the ShadeTree Config Utility.
When ShadeTree boots, it first loads default settings from the master defaults file: $STREE_DIR\mray\stree.def This file
should not be edited by anyone, but can be used for reference to understand the inner workings of ShadeTree.
ShadeTree then checks for and loads the following files in this order:
$HOMEDRIVE\$HOMEPATH\.stree.def # in your home directory
.\stree.def # in the current directory
These files may contain any commands that can be found in the master defaults file, and can therefore effectively override
the master default settings, or append to them.
There is an example $HOMEDRIVE\$HOMEPATH\.stree.def in the example ShadeTree login directory $STREE_DIR\login\mray\stree.def.
In these files are commands that control the Option menu's default flag settings, the default directories for all the
File Browsers in ShadeTree, language specific commands, scripts, and so forth. For indepth information, refer to stree.def
Technical Documentation.
ShadeTree also supports "Drag and Drop", where by dragging a .str file and dropping it on a shortcut to ShadeTree,
that .str file will be opened.
Back to top
--------------------------------------------------------------------------------
Custom Boxes
To make your own custom menus, please refer to the documentation that describes how to customize ShadeTree, the section
heading entitled Making Your Own Operation Boxes.
Back to top
--------------------------------------------------------------------------------
Custom Render Scripts
To use your own render scripts to render your own scenes within ShadeTree, refer to the documentation that describes how
to customize ShadeTree, Customizing stree.def Setup Files.
Back to top
--------------------------------------------------------------------------------
Directory Structure
For those that are interested in the internal directory format for hacking purposes:
$STREE_DIR - usually C:\ShadeTree
|
|---- \bin - executables for customer's path
|---- \html - top level html documentation
|---- \etc - administration files
| |--- \elm - Elan license manager admin tools
|
|---- \login - sample home directory files
|
|---- \mray - mental ray implementation files
| |--- \bin - mray scripts, display programs...
| |--- \examples - example shaders you can load in st
| |--- \html - mray specific documentation
| |--- \icons - icons for the opboxes
| |--- \include - include files used during rendering
| |--- \lib - precompiled files, etc
| |--- \menu - the opboxes
| |--- stree.def - startup file for mray
|
|---- \sfx - sound effects
Back to top
--------------------------------------------------------------------------------
Text Editors
Most text editors will invoke correctly just by having your EDITOR variable appropriately set.
However, some editors (such as emacs) are a special case to bring up an editor in a separate window correctly. In these
special cases, you may need to assign a full editor command in the environment variable STREE_EDITORCMD, using '%s' in place
of where the filename would go.
Note that, when invoking the editor to view temporary files, stree will automatically remove the file immediately after
the command returns.
Back to top
--------------------------------------------------------------------------------
File Browser Dialog Boxes
All the file browsers (Open, Save As, Merge) have configurable default directories via the stree.def file ($HOMEDRIVE\$HOMEPATH\.stree.def,
.\stree.def).
You can override the system defaults which are defined in $STREE_DIR\mray\stree.def:
streebrowser_dir examples
shaderbrowser_dir . # not supported
compiledshaderbrowser_dir . # not supported
stringbrowser_dir examples/textures
imagebrowser_dir c:/images
streebrowser_dir
Sets the default directory for stree file Save/Load/Merge browsers.
shaderbrowser_dir
Sets the default directory for the Save Shader browser.
compiledshaderbrowser_dir
Sets the default directory for the Save Compiled Shader browser.
stringbrowser_dir
Sets the default directory for all the string sliders' file browsers.
For instance, when you drop and select the Mental Ray 'texture' box,
the MAP button is a string. When you invoke the FILE browser, the
default directory is what you set in the above.
imagebrowser_dir
Sets the default directory for the Load Background Image browser,
which can be found in the Options menu.
Back to top
--------------------------------------------------------------------------------
Environment Variables
These are environment variables that MUST be set for the software to work at all. They should be set during the installation
process or can manually be changed through the system applet:
'Start->Settings->Control Panel->System'.
Environment Variable Description
STREE_DIR Location of ShadeTree set by the install program
$STREE_DIR\bin Appended to path.
These are the "recommended" settings, though they can be different:
Environment Variable Value
STREE_DIR c:\ShadeTree (installation directory)
PATH $PATH;$STREE_DIR\bin
These are optional variables that CAN be set by the user. These shouldn't need to be set unless the need arises:
Environment Variable Description
STREE_TMPDIR Directory where shadetree creates scratch files
STREE_QUIET Set to '1' to disable sound effects
STREE_LIB Set which version loads by default (mray)
EDITOR Stree uses this to determine which editor to invoke for functions such as 'View Shader'
STREE_EDITORCMD Sets full command to invoke an editor in a window (overrides the 'EDITOR' variable)
Mental Ray specific flags:
Environment Variable Description
STREE_MRAY_COMPILEFLAGS Flags for the compiler (cl.exe)
STREE_MRAY_LINKFLAGS Flags for the linker (ld)
STREE_MRAY_RENDERFLAGS Flags for Mental Ray renderer (ray.exe)
These are internal variables the software uses for its own nefarious purposes:
Environment Variable Description
STREE_LIB Path to distribution ($STREE_DIR\mray)
STREE_RENOPTS Path to current Render Options file
STREE_DEBUG General debugging output (=0 off, =1 on)
STREE_WORKDIR Main prog tmp ($STREE_TMPDIR\stree.)
STREE_RENDERDIR Render tmp dir ($STREE_WORKDIR\test.)
Examples:
Variable Setting
STREE_TMPDIR c:\temp
STREE_QUIET "1"
STREE_EDITORCMD "c:\\winnt\\notepad -f %s"
STREE_MRAY_COMPILEFLAGS "-fullwarn -Ic:\\include"
STREE_MRAY_LINKFLAGS "-Lc:\\lib -lmylib"
STREE_MRAY_RENDERFLAGS "-verbose -threads 4"
Back to top
--------------------------------------------------------------------------------
Credits
Reid Baker - CEO, Concept/Design
Gregory Ercolano - SGI/Perl Lead Programmer
Luigi Warren - NT Lead Programmer
Liza Keith - RenderMan/Mental Ray, Programmer
Dan Candela - NT Programmer
For a toplevel reference to all the ShadeTree documentation, please refer to the main index.
Back to top
--------------------------------------------------------------------------------
If you encounter errors in this document, please email dan@cinegrfx.com with the URL, and enclose an example of the erroneous
text, and what you feel to be the corrections, if possible.
Copyright (c) 1996-1998 Cinema Graphics Inc. All Rights reserved.
**********************************************************
[ Message Board Home | Post a Message | THE SELOUS SCOUTS ]
He a biology grad student at Caltech named Luigi Warren
Posted by Blunderov on 2/15/2005 08:53:43
To: Sanchito; Van der Waals; Princeton; AnthraxProfiler
Hey you friggin' weirdo, listen up and listen carefully: the guy that you keep insanely thinking is the anthrax murderer
and that you nuttily believe is going to inevitably be arrested by the FBI sooner or later doesn't work at Merck, his name
isn't Victor Goetz, and he doesn't live anywhere in or near New Jersey. He a biology grad student at Caltech named Luigi Warren.
Please stop repeatedly trolling this site under different names and personalities if you don't mind, thanks.
18 posted on 02/02/2004 10:56:43 AM PST by jpl
Link: Click Here
Replies:
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The perception of self-motion from optical flow
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Ted Ririe
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1st year student
Shu Ping Adeline Seah
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1st year student
Dong Hun Shin
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Thesis Topic: Mechanism of the specification of artery and vein
Claudiu Simion
Previous Training: Caltech
Jasper Simon
Previous Training: Macalester College
Stephen Smith
Previous Training: Occidental College
1st year student
Amber Southwell
Previous Training: U TX, Austin Devin Tesar
Previous Training: U of Missouri-Columbia
Luigi Warren
Previous Training: Columbia Univ
Thesis Topic: Effects of genetic perturbations on hematopoietic stem cell fate decisions
Karli Watson
Previous Training: Swarthmore
Jeffrey Wiezorek, M.D.
Previous Training: Univ of Pennsylvania
Ashley Wright
Previous Training: Univ of Utah
1st year student
Daw-An Wu
Previous Training: U C Berkeley
Thesis Topic: Non-invasive stimulation of human visual cortex using transcranial magnetic stimulation (TMS)
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Brian Zid
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Created by cnk
Last modified 2004-11-08 10:05 PM
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Biology Division - Current Students
... Rotation and Thesis Lab Selection. Life in the Division. Living in Southern
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______________________________________________________________
SPOOFING TEST:
http://www.millersmiles.co.uk/identitytheft/spoof-link-checker.php
Do you want to be sure that you really are at the right web page? Is it a scam?
Use our Cloaked URL Checker to find out ...
As we've seen in our article on Identity Theft, a bug exists within Internet Explorer and Mozilla browsers which allows
others to disguise the true destination of a link.
With this vulnerability (which also affects Internet Outlook, and Outlook Express), someone can provide a link which apears
to be to a genuine web page or site (even when viewing the status bar text when hovering over the link. With Internet Explorer
particularly, such a link can open a different web page to that shown in the address bar.
Given the high number of Internet Explorer users, this is a potentially very serious problem which leaves users open to
Identity Theft scams (aka Phishing). Find out more and use our URL Bug Checker to see if your browser suffers this vulnerability
now.
If your prgrams do suffer this bug, you can use the following script to check each URL or web address as shown in your
browser's address bar, to see the true location of the page that you are viewing.
Stay informed of the latest Spoof Email Phishing Scams with either of our FREE alert services...
Tap into our Scam Alert service using your News Reader or Aggregator (including My Yahoo!).
Scam Alert News Feed
You can even put the latest alerts on your own web site.
WE ALL NEED YOU!
FORWARD
YOUR EMAIL SCAMS
TO KU.OC.SELIMSRELLIM@FOOPS
and help us to
build awareness and
help others
Follow these instructions to use this utility ...
Once you are at a web page that you wish to check, leave that page open and do the following to see the true location
of that page.
1. Highlight, or select, all of this code, then copy it (right click and select copy) ...
javascript:alert("The true URL is:\t\t" + location.protocol + "//" + location.hostname + "/"
+ "\n
If this does not match the URL shown in your browser address bar, you are likely to be seeing a web page from a different
web site! We recommend that you close you browser and empty your browser cache now.");
2. Now go to the browser that has the page that you wish to check, and replace the whole URL in the address bar with the
copied code,
3. Press enter, and a pop up message box will advise you of the true URL If there is a difference between the two, you
are most likely at a spoofed web address with a forged web page. Close that web browser and empty your browser cache.
This method of spoofing is a growing problem and in the absence of a
SPOOFING TEST
|